*Should the firmware update fail of be interrupted while in progress, power off the Interface, relaunch the updater application then power on the console once more to re-attempt. The Upgrade window terminal will display ‘Firmware upgrade finished successfully’ upon completion.* ![]() v0.61), plus a message saying ‘Ready for firmware update….’ in the main Upgrade window.ĥ. Once you've launched SslUsbAudioDfu.exe, the audio interface will automatically be detected and display its current firmware version (e.g. If you are on a 64-bit operating system go into the 圆4 folder to find this. If you are on a 32-bit operating system go into the x86 folder to find this. Launch the SslUsbAudioDfu.exe file to open the updater application. Connect the Interface to the Windows machine via a USB cable as normal.Ĥ. Locate the SSL Audio Firmware Updater package for Windows and extract the files.ģ. Download and install the SSL USB ASIO/WDM Audio Driver.Ģ. The updater application then power on the console once more to re-attempt. *Should the firmware update fail of be interrupted while in progress, power off the console, relaunch A ‘Device Firmware update complete’ message will appear. The device will begin the update process.ĥ. Launch the SSL Audio Firmware Updater app to automatically detect the interface and itsĤ. Connect the Interface to the Mac as normal.ģ. ![]() Locate the SSL Audio Firmware Updater package for macOS and unzip the files.Ģ. If your Mac only has USB C ports, a USB hub that has a USB A connection will be required (with a USB A to C cable).ġ. Connect to a USB A port on your Mac to avoid update failure. After every reboot, it will work again for an additional 60 minutes.Important Note for SSL 2 - USB C to C connections are not supported for this Mac update. The trial version of LoopBeAudio works for 60 minutes after its first use. Free Evaluation Copyĭownload our free evaluation copy here. ![]() It keeps LoopBeAudio's playback and record format in sync, displays details like format, monitor and default device and gives you fast access to the Sound Control Panel. LoopBeAudio's driver comes with a small system tray application. ![]() While using LoopBeAudio you can forward the audio data to your "real" audio output, without the need for matching formats A little Status Application in your System Tray. Once the audio setup is created (with decks 1 to 2 or 4 depending on the decks used), create an additional source by choosing clicking on the LINE INPUT button. LoopBeAudio lets you configure an audio device with more than 8 channels, but Windows will not provide the speaker positions here, therefore LoopBeAudio will behave like a multichannel Line device Independent Monitoring LoopBeAudio's "Internal Playback" simulates virtual speakers with all possible surround configurations of Windows.Ĭonfigure up to 24 channels with Virtual Line devices Test every Surround Setup with Virtual SpeakersĬonfigure LoopBeAudio with the Windows Sound Control Panel like every other audio device. Programs do not need to link with special libraries, so LoopBeAudio works with every audio-capable Windows application. LoopBeAudio is a native Windows™ WDM kernel mode driver, so expect the lowest possible latency. Build a virtual 7.1 surround device, even though you don't have the built-in hardware. Configure up to 24 audio channels, a sample rate from 8000 Hz to 384000 Hz with a bit depth from 8 bit to 32 bit. The technical limits are only restricted through the Operating System. LoopBeAudio is a virtual audio device to transfer audio between computer programs, digitally, without any quality loss. LoopBeAudio A Virtual Audio Cable - An Audio Loopback Driver
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